Well, that's exactly what happened. The above pic may not look like much, but trust me, getting the code to fit so that there are jump through platforms that work perfectly, and doing it the way I want to, not copying from someone else's script, is a great feeling indeed.
But that's all I achieved in the last week with the game. Part of it was the strangely newfound stress of commissions, and the other part is feeling like crap (food poisoning?). I may have also made a mistake in getting involved in the Sims. Hmmm...Either way, there are a lot more distractions than not. We will see, I guess.